6 common mistakes while creating a mockup - Coweso
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6 common mistakes while creating a mockup

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6 common mistakes while creating a mockup

There are a lot of processes while building an app, and a mockup is one of them. One needs to get an approximate idea of how an app will look and work once you know the tasks your app is supposed to perform and the services it’s going to offer. A mockup is required for this step. It means a black & white outline for all app mediums with buttons & enough text to cover them. Once you do that, you realise whether your app idea is feasible or not. If you want to verify your concept critically with the help of app development companies in Sydney, then the mockup is the way to go. It is a sure shot method to check out the flaws in your app idea by putting yourself in the user’s shoes. However, sometimes mistakes are made while designing the mockup. In the following paragraphs, we will discuss some common mistakes made during this process.

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Not Including Every Screen

One of the glaring mistakes is not to include every screen of your app, as your mockup is supposed to contain a representation of every medium. Your mockup is not complete if the displays are missing. Many designers think certain links are not required, such as the confirmation link after login or the reset password page. But all these links are essential in enhancing the ultimate website experience. Even if you modify an image, it should be represented in the final mockup and treated as a separate display irrespective of the similar background. When preparing mockups for personal projects, one can get excused and doesn’t include confirmation or terms & conditions pages. But if you are doing professional work, the mockup should consist of all the displays without leaving anything behind.

Not Keeping Things Simple

When you start to create a new prototype for your business, it is tempting to integrate multiple features to make your app attractive. However, this is a classic mistake because keeping things simple is the most sincere advice anyone can give you. It is hazardous to fall into the trap of making something complex and detailed during the process of mobile app development. While being complex is no crime, and one can even include some complexities in the original app, making the prototype free of clutter and overly researched points for ease of implementation is advised. However, such problems can be resolved when you hire a mobile app development company in India to cater to all your needs.

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Not Providing a Number to Pages

One of the convenient methods to keep your mockup sorted and ensure smooth flow and logic is to number the pages. However, failing to do is a grave error that may hamper the user experience later. Always ensure numbering the prototypes in a sequence that reflects the typical user behaviour while using the app. Also, take care that the screens should be given numbers based on the order they come before the customers. It means that when you number a sample, provide the number 1 to the content that the user will see first. Also, the homepage will be a lower number if the interface requires you to get to the profile page through the homepage. The method sounds easy on paper, but it can be easily messed up. When you reach intersection screens, you should allocate numbers semi-arbitrarily if you feel the user can take different paths. In such scenarios, try to start with the screens most central to the app, with the most buttons leading to other screens.

Integrating Displays with Complex or Improper Navigation

This mistake is made by the designers who take the first point too seriously. It is crucial to include every display, but due diligence is required while adding improper or incomplete screens to the prototype. Adding such pages reflects the callousness one shows towards such an essential task. If you want to bypass the embarrassment of adding such non-functional pages, you need to think about the various permutations & combinations of user behaviour. If you add a button to take the customer to the settings screen, you need to ensure a button to leave the screen. The controller doesn’t have to be the back button always, which means you can have an option to navigate to all your screens. Such steps add value to the prototype you create since you get a clear idea of how it would look. You will understand if the screen is looking too cluttered. If you cannot do it on your own, contact Coweso, one of the leading app development companies in Australia.

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Adding Controllers Having No Link to Any Page

This mistake is one of the standards and easily avoidable ones made by a company. Inspect every page to ensure its usefulness and reasonability. As a prototype reflects the features you wish to provide in the app and must look similar, if you do not include a specific element in your app, don’t include it in your prototype. All the buttons and screens in your mockup should logically connect to another link, and no page should be kept empty.

Forgetting to Focus on the Bigger Picture

Another fundamental mistake a designer commits is distracting themselves from the bigger picture and choosing instead to focus on individual devices while enhancing the mobile experience. Most applications have to be designed keeping in mind various operating systems like iOS, Android, and Windows. However, most developers give preference to separate devices instead of taking care of these operating system’s interfaces, methods and behaviours. You may think that you can’t do anything to change the design languages, given the fact that giants like Apple, Microsoft, and Google have already invested too much in them. However, you can do it. Your following query would be – how would I start doing that? It would help if you began by gathering data on the UI regulations for Android and iOS. After that, you should try using pre-created UI kits wherever possible to save time while prototyping. You can also visit Coweso, the leading app development company in Sydney.

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